Prototype for a locket to be shown in Stephanie Dinkin's exhibition at the San Jose Institute of Contemporary Art for Fall, 2025.
This pendant is modeled after the cross-section of an okra pod; a nod to seed-bearing vessels and personal memory.
A scalloped brass shell frames a glass inset that reveals the pod’s interior geometry: ten walnut-hued “seeds” (micro 3-D prints) encircle a faceted emerald core. Hinge it open and the seeds sit flush against the viewer, transforming a common vegetable slice into a miniature reliquary that stores growth, nourishment, and hidden value close to the heart.
The above images show experimental lock designs. Below are additional prototypes with further details.
3D printed prototypes.
Okra render prototype.
Interactive Control Panel
*This is a prototype. The final version may look drastically different.*
The control panel is a laser cut console filled with recycled toy buttons, arcade switches, dials, a joystick, and an Arduino LCD display. This is a prototype, so the final version will likely have fewer buttons. Most inputs are just for show; only a couple actually do anything. Each of them alter the video slightly by changing color hues, adding blur, glitching clips, etc. By allowing participant to discover which buttons work, the panel shows how technology can promise total control while giving almost none. Conceptually it sits beside algorithm driven platforms that mimic choice while quietly steering results to serve the platform’s own goals, not the user’s.
In this case, you're serving mine. (◕ᴗ◕✿)
Reborn (05/24) 360 video (Draft Project)
Reborn invites you to reflect on how complex digital ecologies intertwine with the psyche, prompting deeper introspection into the delicate interplay between freedom + constraint, perception + transformation, in an ever-evolving fusion of the physical + virtual realms.
Materials ▼
★ Shot with a Insta360 camera.
★ Edited in Premiere.
★ Intro produced with After Effects.
★ Edited the soundscape using Protools.
I visit the Artist:
Studio visit with Scott Snibbe! (November, 2025)
I was blessed with an opportunity to visit Scott Snibbe’s studio! He let me interact with a wall-sized touchscreen, where I swirled galaxies in Gravilux (2010) and trailed pixel-ants in Antograph (2010); a hands-on reminder that mindfulness can live inside code. Then he showed me his recent project "Hidden Geometries": low-res deity grids, thangka-ratio overlays, and layer after layer of mineral pigment mixed with heated animal glue.
Snibbe was extremely friendly and even sent me off with a few gifts!
Watch the short video below for more details.
[This was a sped run presentation + I've since improved on my presentation skills]
An interview with Avital Meshi (April, 2023)
UC Davis performance-studies scholar Avital Meshi joins me on Zoom to unpack her AI-driven practice, such as wearing a GPT-powered device that speaks on her behalf. We discuss bias in facial-recognition systems, techno-feminism, balancing motherhood with art, and the physical limits of performance (yes, she really built an electric chair). An inspiring dive into post-human identity, experimentation, and ethical tech.
Studio visit with Lilla LoCurto and Bill Outcault!
(April, 2025)
The duo stopped by my studio for an impromptu look at the sprawling, multi-system piece you’ll find on the Current Projects page. Their frank critique (complete with several laughs) exposed just how tangled my explanation had become and challenged me to condense the concept into a crisp, elevator-length pitch. That nudge toward clarity sparked an immediate revised written summary and a summarized storyboard.
Artist Visits Me:
Studio visit with Tamiko Thiel! (November, 2024)
Pioneering AR/VR artist Tamiko Thiel met with me (before I even had a formal studio) to unpack my early experiments in technological embodiment and real-time image generation. Drawing on her decades of spatial storytelling, she advised that I use simple visuals for accessibility, layer information so users aren’t overwhelmed, and test interactions on low-power devices first. Her guidance helped me understand a new level of storytelling thru AR.