The simulations visualize the divide between flesh and circuitry, letting a living body breathe in algorithmic matter until organic sensation + computer logic fuse as one. It's like visualizing a literal AI enter your body and alter it or even try to mirror you. From synthetic to organic.
So, I could 3d animate these visuals, but I choose to produce them as simulations because simulations are alive.
A 3-D animation is a pre-baked movie: once you hit "render," every pixel is locked, every frame predetermined. A simulation is the opposite, it's a living algorithm that keeps solving itself while you watch. I'm interested in that becoming. The artwork isn't a file; it's an ever-current negotiation between code, GPU, and viewer eyes.
Key-framing a 3-D scene keeps the artist in full command. But as a simulation I surrender part of that control to mathematics like diffusion and random seeds. The piece embodies N. Katherine Hayles' posthuman idea that meaning emerges when information and materiality co-construct each other. I write the rules; the computer performs them; we co-author the result.
Each visual hands a little more control to the algorithm, letting us feel how digital systems capture sensory space and, in turn, shape our nervous system, exactly like an endless social-media scroll that studies every pause and feeds it back as the next hit.
Taken together, the pieces form a kind of playground for thinking about technological embodiment. You can watch images pulse and behave like organs, feel control drift between your hand and the algorithm, and catch your own reflection inside a feedback storm because the algorithm is, in essence, mirroring you.
My goal is to evoke awareness of the fusion between internet algorithms and the technological codes that both reflect our behavior and guide it toward corporate consumption goals. I want viewers to feel closer to technology on their own terms…aware of how every touch, scroll, and click subtly engages the nervous system, shaping our psychological states and everyday decisions, for better or worse. By making data capture and behavioral nudging visible in physical space, I hope to create a moment of choice: to either continue following the script or consciously break it.